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ERN Austria edition: Engaging the Next Generation in Bioeconomy at European Researchers’ Night

On September 27th, 2024, the ZSI team, representing the GenB project, participated in the European Researchers’ Night, a European-wide event aimed at promoting public interest in science. The event featured two interactive sessions focused on introducing bioeconomy concepts to a diverse audience.

In the morning, a workshop was held with 10th-grade students (aged 16) from HLW Weiz (Höhere Lehranstalt für wirtschaftliche Berufe), a vocational secondary school specialising in business. The session began with an introduction to the bioeconomy, covering its core concepts and some of the controversial issues surrounding it. With 26 students participating, the group was divided into two, and with the assistance of facilitators from ZSI, they played the GenB Escape4Future – Chemistry meets Circular Bioeconomy game. The objective of the game is to challenge players to address the modern world’s issues caused by a linear lifestyle model, such as climate change, biodiversity loss, and resource scarcity. Players must solve six interconnected enigmas related to green chemistry and bioeconomy through hands-on experiments to find a way toward a more sustainable, circular lifestyle. Due to time limitations, the first four stations of the game were completed. Students were introduced to bio-based products and biomass, including the opportunity to create a bio-based “coffee scrub,” which gave them practical insights into sustainable resource use. At the end of the session, participants were rewarded with GenB T-shirts, bags, and books.

The afternoon featured an exhibition that attracted hundreds of visitors of all ages. The ZSI/GenB stand, posters from the BioArtGallery, including one highlighting products made from elephant dung, which proved to be particularly popular. Visitors were intrigued by books made from elephant dung, which were displayed and distributed. Two tables featured a wide array of bio-based products: one displayed GenB gadgets, such as bio-based speakers and earphones, which captured the attention of younger visitors, while the second table presented everyday items like bioplastic bottles, wheat straw plates, and shirts made from wood, which drew the interest of adults eager to learn where these products could be purchased. Additionally, a station was set up for younger children to paint using natural colours made from spices, and a bioeconomy-themed memory game helped teach them about bioeconomy and sustainability.

The event also provided valuable networking opportunities, as discussions were held with representatives from related sectors. Many teachers who visited the stand were informed about and encouraged to participate in future project activities specifically designed for educators. They also expressed interest in the educational materials created by the GenB project and were provided with information on how to access these resources through the project’s website and virtual library.

ERN Italy edition: Engaging the Next Generation in Bioeconomy at European Researchers’ Night

Great success of the European Researcher’s Night in Italy! ERN is the most important European appointment for science to meet with the citizens, involving 25 countries, attracting 1.5 million visitors across Europe and beyond each year. In particular GenB project ensured that the Bioeconomy was the center of the activities! 

GenB was present in Italy in two different sites at the doors of Rome: Frascati, In collaboration with the ILEAF project (27 and 28 September 2024) and Montelibretti (27 September 2024), in collaboration with I4Science. In total more than 2100 citizens have been engaged in the various activities, including kids, teenagers, families and teachers.  

The GenB ambassadors played a central role in animating the two nights in Frascati, with games, quizzes and the BioArt Gallery exhibition. Nicholas, Sewmy, Alice and Davide conducted 10 rounds of the ESCAPE4Future – Chemistry meets Circular Bioeconomy game, tailoring the experience for two different type of players: a simplified version of the game for the younger ones, and a more challenging gameplay for the teen-agers and young adults. In total more than 200 players experienced this engaging game, learning by playing facts about the bioeconomy and  environmental protection. 

Also the Bioeconomy Quiz was played many times, challenging the participants to answer to questions related to bioeconomy and sustainability. The winners of all ages won bio-based gadgets, including the “what’s bioeconomy” book for kids

In parallel, the BioArt Gallery was set-up: informative panels with stunning pictures of feedstock and bio-based products raised curiosity and interest, stimulating the visitors to pose questions to the GenB Ambassadors. Among the participants several copies of the “What’s bioeconomy” book for kids were distributes, in particular to teachers and young students. 

Meanwhile, in Montelibretti a dedicated booth was set-up to inform youth, families and teachers about the diverse opportunities of involvement in the project, in order to take an active role in spreading the bioeconomy. The “What’s bioeconomy” book for kids was highly appreciated and was distributed and used to stimulate the engagement and learning of participants of all ages by playing and reading. 

GenB activities in the context of the European Researchers’ Night showcases the importance of making complex scientific research accessible to a wider audience, successfully bringing science closer to the public, showing how research affects our daily lives and increasing the interest of young people in scientific and research careers. 

SCIENTIX® MINISTRIES OF EDUCATION STEM REPRESENTATIVES WORKING GROUP ONLINE WORKSHOP: POLICY BRIEFS IN STEM EDUCATION: DESIGNING BETTER POLICY SUPPORTING DOCUMENTS FOR MINISTRIES OF EDUCATION

Tuesday 3 September 2024

The GenB and Life Terra projects co-organised an online workshop with Scientix® to present their work on bioeconomy education and environmental sustainability to members of the Scientix Ministries of Education STEM representatives Working Group and their guests. In addition, the aim was to demonstrate the online tools and resources developed within the projects, which are available to educators and include teacher training, hands-on labs and multilingual toolkits. The purpose was to gain insights from the representatives of the Ministries of Education on how to shape the project outcomes to maximise their impact.

The event, entitled “Policy Briefs in STEM Education”, brought together 20 representatives from 15 Ministries of Education to discuss how to produce effective policy briefs for STEM education and to learn how to ensure that these documents meet the needs of both policymakers and educators, while also gaining invaluable insights from EU-funded projects.

During the workshop, participants were introduced to three types of policy supporting documents: the detailed Report on Policy Recommendations, the more concise Policy Brief, and the succinct two-page Policy Digest. They then explored how they could be used, focusing on targeting teachers.

Participants highlighted the importance of clear categorisation and concise messaging in sharing EU policy documents with educators and policymakers. The emphasis was on the need to tailor the formats to specific audiences, with shorter digests being ideal for teachers and detailed reports for deeper policy exploration. Representatives from Ministries of Education (MoEs) stressed the need for evidence-based documents that provide practical insights and support the curriculum reform. In addition, they called for better classification of project outputs and resources, ensuring they align with national education systems. The discussion confirmed the value of these documents in bridging EU and national policies, with further talks planned on integrating bioeconomy, oceans, and trees into education.
Based on the results through this workshop and the lessons learned from projects, policy recommendations related to bioeconomy, oceans and trees will be developed, refined and presented in a second online workshop. This will undoubtedly strengthen the link between STEM education and global challenges. The aim of this second workshop will be to present and discuss recommendations for integrating these areas into STEM education and aligning EU policies with national education reforms.

Find more information about the workshop outcomes here:
https://files.eun.org/scientix/MoE-STEM-WG_2024-ws1-Sep-03_summary-v11-final.pdf

GenB MOOC starts on 14 October!

Bioeconomy for Educators: Cultivating a Sustainable Future MOOC

Starting on 14th October 2024

Are you ready to inspire the next generation of eco-conscious leaders?

This MOOC will provide teachers with all the tools and knowledge to bring bioeconomy into your classroom with 4 comprehensive modules!

Course dates: from 14 October to 20 November 2024
Duration: 5,5 weeks
Estimated effort: 25 hours, 5 hours per week

Who is the MOOC for?

The course is for teachers, student teachers, educational professionals, researchers and bioeconomy stakeholders. No prior bioeconomy knowledge needed!

Want to help us spread the word about the course?

Download our promotional pack here!

Bioeconomy scores!

In the younger age, many times children or young adults are encouraged to join team sports such as football. This phenomenon doesn’t only raise from the will to develop specific practical skills or improve the health state of the youngest. Building a sense of community and compromise in children is believed to provide them with soft skills essential in their future life. Growing through the ideas of responsibility towards others and collaboration to achieve certain goals, raises the abilities to interact through communication and also teaches us a strong lesson: we cannot do everything by ourselves. Being part of a team and understanding the different roles of each player, helps us from a young age to understand the power of collaboration, and the satisfaction that raises from a job well done together. Such scenario can equally be applied to the development of bioeconomy. Unlike the more traditional economy, focused on a linear production system, bioeconomy sets a circular approach with different players, aiming to score as many goals as possible against climatic crisis.

However, this collective work needs players with different abilities, same as a football match, or have you ever seen a match with 11 strikers? What about with 11 defenders? Perhaps 11 goalkeepers would keep our net safe, but to win, we also need to move on, score some goals! The equilibrium lies on diversity, on the abilities of each player, the relevance of every specific role. Only this way it is possible to reach a just transition into a more sustainable living model. 

In the big frame, bioeconomy needs those who keep “environmental damages” from happening, same as goalkeepers and defenders do in the pitch! These can for instance be waste treatment plants. Those take care of the generated tons of waste and keep them from being thrown away into landfills or oceans, which would increase the pollution levels. Such activities do not only increase the greenhouse gases emissions, but also result in an aggression towards the biodiversity. The appropriate management of waste, definitely keeps goals from being scored in our net. However, while it is always important to defend our net, we also need to score goals in order to win the match. This role is about finding new ways to develop our activity in a non-harmful way for the environment, and even aiming to improve it. This, for example, may be the role of researchers, who play in the first row facing challenges with their wide expertise within several fields of the natural sciences or engineering sectors. They are capable to take the “balls” that our goalkeepers saved, and make them reach the opposite net. In the sustainability field, much work in research centers, research and development departments and universities focuses on the optimization of waste valorization processes, aiming to score back with the ball that initially was directed towards our net.

Bioeconomy is a clear example of the relevance of team work and expertise diversity, enhancing the importance of each player and specially the collaboration among them, and these are only a few examples of the roles that can be taken. We can take a role in the sustainable transition through very different activities, we just have to find our strength and learn on the way from our team mates!

INNOVATION MEETUP BIOECONOMY

Date: 19 June 2024

Place: Town Hall of Lucenec, Lucenec 

The event “INNOVATION MEETUP BIOECONOMY” was organised by the Innovation Center of the Banska Bystrica Self-Governing Region together with the BioPark Slovakia Association. The event is taking place on 19 June at the Town Hall of Lucenec and it gathered the key actors of the innovation ecosystem, including policy makers, public authorities, business community, educational community, civil society in the Banska Bystrica region as well as other regions of Slovakia. It was the 6th continuation of the successful INNOVATION MEETUP format.

The goal of the MEETUP was to discuss the ongoing and planned initiatives in bioeconomy and establish new connections in this field. Several invited start-upists / entrepreneurs / innovators presented their innovative activities, solutions or approaches that are in line with the principles of the circular bioeconomy. The details, activities and goals of the GenB project were presented by PEDAL there, together with the various materials and activities available to educators.

Bonhoeffer College students develop winning game for GenB project

In NMO’s educational project Advisors of the Future – Circular Economy, Dutch secondary school students sink their teeth into assignments from external clients in the field of circular economy. The idea is that young people’s fresh perspective and creativity can help professionals.

As part of GenB, BTG commissioned three groups of second graders from Bonhoeffer College (Enschede, The Netherlands) to develop a game to introduce young people in a playful way to the theme of bioeconomy.

Over the past few months, 17 teams of 4 students each have set themselves to completing this assignment (see https://www.genb-project.eu/media/news/genb-project-meets-advisors-of-the-future/). The two best performing student teams were allowed to present their advice during the final event at the provincial government building in Zwolle.

A girls’ team managed to make a big impression with their game, and the fresh presentation of it, and was crowned the provincial winner. They can call themselves the best student advice agency of Overijssel of 2024. “In a bioeconomy, no fossil raw materials are used, but only natural, renewable resources,” the girls explain in their presentation. “The goal of our game is to build the highest possible bio-based tower and topple the opponents’ tower.” If you answer questions about the bioeconomy correctly in the game, you can earn blocks to build the tower.

The pupils want to use their game to introduce their peers to bioeconomy in a playful way. A smart strategy, according to the jury, chaired by deputy Erwin Hoogland. “You combine learning about the bioeconomy with socializing, being busy, and sharpening your mind. 

In the coming weeks, BTG will investigate with Bonhoeffer College whether and how the game concept can be developed further.

For more information, please contact John Vos, vos@btgworld.com

Empowering the next generation: GenB project unveils new bioeconomy quiz and educational cards

The GenB project is thrilled to announce the launch of the second edition of the GenB Bioeconomy Quiz and GenB Bioeconomy Educational Cards. Designed for teenagers aged 14 to 19, these versatile resources aim to enhance understanding of bioeconomy concepts through engaging and interactive materials.

Quizzes: Test your knowledge in a dynamic way.

The GenB Bioeconomy Quiz is a dynamic tool that covers essential topics such as sustainability, bio-based plastics and their life cycle, bioenergy applications, and waste management within the circular economy. Featuring multiple-choice and true/false questions, these 20 quizzes serve as an effective means for self-assessment and knowledge enhancement.

Educational Cards: Expand your understanding interactively.

The GenB Bioeconomy Educational Cards cover crucial topics such as the sustainability of biodegradable and compostable materials, common sources of renewable energy, applications of the bioeconomy, and waste management within the circular economy. These 20 cards are meticulously crafted to present concise and relevant information in a visually appealing format, making complex topics accessible and engaging for young learners. Suitable for both formal and informal educational settings, the cards can be used for self-study or integrated into classroom activities, promoting interactive and enjoyable learning experiences.

As the new release of quizzes and educational cards is currently being finalized, we invite you to explore the first edition of our educational toolkit available here.

Part of the GenB Toolkit. GenB Bioeconomy Quiz and GenB Bioeconomy Educational cards are part of the GenB Toolkit, a collection of materials developed within the GenB project to cover different population groups: children, youth, teenagers, teachers, and other multipliers. This toolkit aims to provide educational resources that promote knowledge and awareness about the bioeconomy.

About the GenB Project. GenB empowers and educates the Generation Bioeconomy, fostering awareness, sensitivity, and engagement in environmental issues, sustainability, and circularity, encouraging young voices to lead the transition to more sustainable lifestyles.
Through the creation of materials like quizzes and educational cards and other initiatives, GenB seeks to prepare new generations for the challenges and opportunities of a sustainable future.

For more information about the game and the GenB Toolkit, visit the GenB website. Stay tuned for the next update of the game and the development of new materials that will drive the bioeconomy forward. Stay informed and be part of the movement!

The Successful Results of the Scientix Bioeconomy Award, supported by GenB

The GenB project and its mission to promote the transition to a circular bioeconomy and more sustainable lifestyles experienced a major upswing during this year’s Scientix STEM Discovery Campaign (SDC24), a worldwide initiative co-organised with the Life Terra project and running from 1 February to 30 April.

Throughout the campaign, the Scientix Bioeconomy Award, recognised the pedagogical activities of teachers and educators inspired by 4 streams:
• Bio-Art Gallery, where students are able to explore different career paths in bioeconomy through an interactive virtual space.
• Experimental Exhibition, which features valuable activities that emphasise sustainability and show students how they could contribute to a greener future though experimentation.
• Hands-on Lab, with a focus on sustainable practices such as recycling and resource re-use.
• Role-play Game, which fosters potential careers through engaging interactive activities.

The submissions ranged from applied sustainability projects to original interpretations of careers in bioeconomy, all aimed at stimulating students and enhancing their understanding of the field.

Out of 300 entries connected to the field of bioeconomy, the award recognised the outstanding entries of the following teachers:
• Serife Takmaz, from Türkiye.
• Iwona Kowalik, from Poland.
• Gjorgjina Dimova, from North Macedonia.
• Aspasia Mylona, from Greece.

Thanks to the Scientix Bioeconomy Award scheme, hundreds of teachers brought the prospect of a STEM career in the field of bioeconomy and sustainability to their students, and in doing so proved that such complex topics as the circular bioeconomy can be taught in a contextualised, engaging, and inspiring manner.

By supporting a Scientix Bioeconomy Award, GenB is proud to contribute to the dissemination of its values for a sustainable future and to provide teachers and students with the opportunity to discover the transformative potential of bioeconomy.

Click on this link (https://www.scientix.eu/campaigns/sdc/sdc24) to learn more about the STEM Discovery Campaign, a Scientix initiative that aims to stir greater engagement in STEM across Europe, which this year has reached more than 100,000 teachers and 700,000 participants, including an indirect reach of 500,000 students.

GenB presented at a high level event of the Banska Bystrica region in Slovakia

GenB project and its results were presented at the INNOVATION MEETUP BIOECONOMY event organized by the authorities of Banska Bystrica Self-governing region (the biggest region in Slovakia).

The event “INNOVATION MEETUP BIOECONOMY” was organised by the Innovation Center of the Banska Bystrica Self-Governing Region together with the BioPark Slovakia Association. The event is taking place on 19 June at the Town Hall of Lucenec and it gathered the key actors of the innovation ecosystem, including policy makers, public authorities, business community, educational community, civil society in the Banska Bystrica region as well as other regions of Slovakia. It was the 6th continuation of the successful INNOVATION MEETUP format.

The goal of the MEETUP was to discuss the ongoing and planned initiatives in bioeconomy and establish new connections in this field. Several invited start-upists / entrepreneurs / innovators presented their innovative activities, solutions or approaches that are in line with the principles of the circular bioeconomy. The objectives, activities and results of the GenB project were presented by PEDAL, reaching a wide rande of stakeholders and educators in formal, non-formal and informal education.